Meta AI's CICERO algorithm — which negotiates and build trust with humans to perform in the top decile at the game of Diplomacy — is (in my view) the most astounding A.I. feat yet. Hear all about it from Alexander.
As published in the prestigious academic journal Science in November, CICERO is capable of using natural-language conversation to coordinate with humans, develop strategic alliances, and ultimately win in Diplomacy, an extremely complex board game.
Excelling in a game with incomplete information and vastly more possible states of play than games previously conquered by A.I. like chess and go would be a wild feat in and of itself, but CICERO’s generative capacity to converse and negotiate in real-time with six other human players in order to strategize victoriously is the truly mind-boggling capability.
To detail for you how the game of Diplomacy works, why Meta chose to tackle this game with A.I., and how they developed a model that competes in the top decile of human Diplomacy players without any other players even catching a whiff that CICERO could possibly be a machine, my guest in today's episode is Alexander Holden Miller, a co-author of the CICERO paper.
Alex:
• Has been working in Meta AI’s Fundamental AI Research group, FAIR, for nearly eight years.
• Currently serves as a Senior Research Engineering Manager within FAIR.
• Has supported researchers working in most ML sub-domains but has been especially involved in conversational A.I. research and more recently reinforcement learning and planning.
• Holds a degree in Computer Science from Cornell University.
The SuperDataScience podcast is available on all major podcasting platforms, YouTube, and at SuperDataScience.com.